Test your maps in the appropriate source port with the appropriate compatibility level please.ĭifficulty settings and co-op starts need to be present in your map. We are mapping for Doom 2 in Boom format (complevel 9). Yes, this installment of MAYhem pays homage to the great projects that came before: the humble slaughtery origins of Hell Revealed, historically amusing swansongs like Requiem and the mad genius of STRAIN - all of these projects and more have inspired the community onward to greater heights over the years and this year's MAYhem will be a celebration of those very accomplishments. To this end, I have dubbed this project "MAYhem 2022: Memento Moron": no matter how learned you may be in the ways of mapmaking, always remember that you're an idiot who could always stand to learn more from the days gone by. And with this iteration, MAYhem officially turns 10! So what better way to celebrate this step forward than by promptly spinning on our heel and looking back? It's MAYhem time, bay-bee! That zany project where a bunch of schmucks make a megawad's worth of gimmicky maps in a month! We've traipsed from Eternal Doom to Orange is the New STARTAN to that one Megaman-themed one that we don't talk about (shhhhh) and now we finally find ourselves here in the year 2022.
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